Monday, November 5, 2007

Death match

A deathmatch is a game with a random map where players start with 20,000 food, 20,000 wood, 10,000 gold and 10'000 stone. Thus resource gathering is not necessary (unless the game goes on for a long time), and towers are basically free (you can build more than 100 of them). The costs of the units that usually reflect their strength become meaningless, and it is important that you can produce a lot of units very quickly.

Because a deathmatch game is usually decided by Iron Age units (you can upgrade quickly since you have more than enough resources), it makes sense to start at the Iron Age. Some of the strategies mentioned below will have to be altered a bit if you do not start at the Stone Age, but this should not be a problem.

Even though you have plenty of resources at the beginning, always keep an eye on your resources! Suddenly, they get scarce, and you will have to work for them. Make sure your production of gold, wood and stone is running well before you are running out of them!


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